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BS in Game Design Digipen Institute of Technology - Singapore, Singapore

Course variations

Study mode Duration Tuition fees Start date Venue
Full Time 8 Semester(s) S$ 28,080 (US$ 23,222) a year SEP
DigiPen Institute of...

Course summary

This program prepares graduates to design electronic and digital entertainment. Graduates will also be able to use a variety of languages to program computer software. Additionally, they will gain experience designing, building, and using a range of computer tools. Graduates will be well versed in game design theory, level design, artificial intelligence design, and general programming skills. This interdisciplinary degree provides them with a solid grounding in the humanities and social sciences, including art history, world history, law, and economics. Graduates of the program will be prepared to work in the video and electronic game industry as entry-level programmers, entry-level AI programmers, level designers at the intermediate level, entry-level game designers, and beginning designers. Some of the job titles that graduates of this program can expect to attain are programmer, gameplay programmer, level scripter, level designer, game designer, design director, creative director, tools programmer, and game developer.

Program modules

The modules include CS 101 Computer Environment I, CS 120 High-Level Programming I - The C Programming Language, CS 120L High-Level Programming I Lab, ENG 110 Composition, GAM 100 Project Introduction, GAT 110 Game History, MAT 140 Linear Algebra and Geometry, PSY 101 Introduction to Psychology, CS 170 High-Level Programming II - The C ++ Language, CS 170L High-Level Programming II Lab, CS 230 Game Implementation Techniques, ENG 120 Advanced Composition, GAM 150 Project I for Game Design, GAT 210 Game Mechanics I, MAT 150 or MAT 180 Calculcus and Analytic Geometry I or Vector Calculus, CS 225 Advanced C/C++, CS 180 Operating System I, Man-Machine Interface, MAT 200 or MAT 230 Calculus and Analytic Geometry II or Vector Calculus II, PHY 200 Motion Dynamics, GAT 211 Game Mechanics II, GAM 200 Project II, CS 280 Data Structures, COM 150 Interpersonal and Work Communication, ART 102 Fundamentals of Visual Expression, GAT 212 Game Mechanics III, GAT 245 Structure and Use of Advanced Game Technology, GAM 250 Project II, ART 310 Architectural Spaces, Design, and Lighting I, CG 125 Introduction to 3D Production for Designers, CG 102 2D Raster and Vector Graphics for Designers, GAT 251 Two-Dimensional Level Design - Documentation, GAM 352 Project for Game Designers II, MAT 258 Discrete Mathematics, CS 330 Algorithm Analysis, GAT 315 Three-Dimensional Game Design I.

Entry requirement for international students

Applicants should have a polytechnic diploma; or GCE ‘A’ Level; or International Baccalaureate (IB); or American high school diploma; or Nanyang Academy of Fine Arts diploma; or Lasalle diploma. They must satisfy one of the requirements: a minimum Test of English as a Foreign Language (TOEFL) score of 550 (paper exam), 213 (computer exam) or 80 (iBT - Internet-based Test); completion of four years of high school in the United States at an English-speaking school; completion of a bachelor's degree at an English-speaking institution; minimum International English Language Testing System (IELTS) score of 6.5 or higher.

Qualification

Bachelor Degree

Awarding body

Digipen Institute Of Technology - Singapore

BSc (Hons) Business Information Systems

East Asia Institute of Management (EASB)

Course description: This course is specifically designed to provide students with a sound theoretical and practical knowledge of all the key ...read more

While Hotcourses makes every effort to ensure course information is correct at time it is submitted, all information is indicative only and course details are subject to change. Please check all details with Digipen Institute of Technology - Singapore

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Location

Digipen Institute of Technology - Singapore

Located in Singapore.

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