What will I learn?

When becoming a Game Programmer, you’ll learn best while doing. You’ll code, you’ll craft and, in the end, you’ll graduate with a portfolio like no other.

Thanks to the partnership with Sony Computer Entertainment Europe (SCEE), you will develop games for PlayStation® platform through the PlayStation® First Academic Development Program. You will learn C++ and other coding languages and work with Unity and Unreal – the two main engines for game development. By the time you are ready to graduate, you will have collaborated with fellow programmers and game artists to create a commercially viable game.

A game programmer is a specialist software engineer who develops solutions and computer programs to activate computer game interaction. In essence, programming is the math and logic that makes the game happen. This may include Artificial Intelligence programming, engine programming, tools programming, mathematics and physics programming, and network programming or graphics programming.

WHAT TO EXPECT

The Bachelor of Software Engineering (Game Programming) was designed collaboratively with subject-matter experts from Media Design School in Auckland, New Zealand, one of the top 3 digital design schools in the world. It blends current theory, research and practice with the advanced programming skills you’ll use in the game development industry. Throughout the course, you’ll develop investigative skills, and take analytical, creative and critical approaches to problem-solving, all complemented.

You’ll use Unity and Unreal – the two main engines for game development to build high-quality 3D and 2D games. In collaboration with fellow programmers and game artists, you’ll create commercially viable games from concept to live prototype. The course also guides you towards taking a holistic approach to developing your individual attributes and abilities in soft skills, such as communication, commercial acumen, and understanding of business realities.

Graduate to become a specialist software engineer – you’ll devise solutions and produce computer programs to activate computer game interaction. In this highly competitive industry, you’ll impress potential clients and employers with your professional portfolio of work – all produced during your degree – and catapult into a career in the world of Game Programming.

LEARNING OUTCOMES

  • Become a specialist software engineer who develops solutions and computer programs to activate computer game interaction
  • Use Unity and Unreal – the two main engines for game development to build high-quality 3D and 2D games
  • Collaborate on projects with fellow programmers and game artists to create a commercially viable game from concept to live prototype

You’ll have a variety of career options, including:

  • Game Programmer
  • Gameplay Programmer
  • Generalist C++ Programmer
  • Software Engineer

CRICOS

093341J

Study options

Online/Distance (2 years)

Tuition fees
A$29,400.00 (15,73,876) per year
Indicative Total Course Tuition Fees: AUD $88,200
Start date

Expected September 2021

Online/Distance with attendance (2 years)

Tuition fees
A$29,400.00 (15,73,876) per year
Indicative Total Course Tuition Fees: AUD $88,200
Start date

Expected September 2021

Venue

Melbourne Campus

196 Flinders Street,

Victoria,

3000, MELBOURNE, Australia

Entry requirements

For international students

  • Australian Year 12 or equivalent; and
  • Academic IELTS 6.0 (no band less than 5.5) or equivalent.

Pathways options

Offered by this university

Billy Blue College of Design offers below pathways courses for this subject
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