What will I learn?

This course investigates the technologies behind games development including hardware (consoles, input devices) and software games engines. It also covers the mathematics and physics required to create believable agents, non-player characters (NPCs) and virtual worlds inside a computer game. This equips you to play a valuable role as part of a games development team in the games industry, and enables you to develop your own ideas into a marketable product. The course has the same foundations and principles of our main Computer Science Award, integrating computer language tools, techniques and methodologies. Additionally we will prepare you with the key skills needed to keep abreast of future developments..

Which department am I in?

School of Mathematics and Computer Science

Study options

Full Time (3 Years)

Tuition fees
Information not available

Please check with institution

Start date

19 September 2022

Venue

University of Wolverhampton

Admissions Unit,

Camp Street,

Wolverhampton,

WV1 1AD, England

Entry requirements

For students from United States

A High School Diploma with a GPA of 2.7 and one of the following: OLD SATR (a.k.a. SAT I) with at least 1700 combined score/ New SAT from March 2016 with at least a combined score of 1150/ ACT with a score of at least 26. English language requirements vary by course and department but the standard University requirement is 6.0 with 5.5 in every component in IELTS or the same scores in the University's own entry test, the Wolverhampton English Proficiency Examination (WEPE).

*There may be different IELTS requirements depending on your chosen course.

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About University of Wolverhampton

Scholarships are available to eligible international students, including awards for Indian nationals and those from Commonwealth countries.

  • Based in Wolverhampton, near Birmingham
  • 96% graduate employability rate (DLHE)
  • International Academy dedicated to overseas students

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