This hands-on, career-oriented course develops advanced knowledge and skills in digital art, animation and emerging technologies for games. It gives you both a strong technical foundation and practical experience of asset creation while building your understanding of new industries such as spatial computing (VR/AR/XR) and virtual production. You work on real-life projects, solving complex problems across games development and enhancing your abilities in 2D and 3D digital asset creation so you are well prepared for a range of careers in this rapidly evolving field.What will you study?Game Art Illustration and Innovative PracticeGames Art Major ProjectCollaborative Project (Preproduction, Prototyping, Project Management)Experimental Techniques (Modelling and Animation)Collaborative Project (Development, Deployment, Dissemination)How will you be assessed?The assessment strategy used is a balance of coursework, group and individual reports, portfolios, presentations or exams. Presentations are usually given and assessed in the context of a group seminar. You will also produce artefacts in the subject of your specialism.The method used for the assessments will depend on the nature of the subject being taught in the unit, and the most appropriate method has been chosen.Constant feedback and advice from a supervisory or unit team will be provided to support you in your work, so that you can gain an insight into whether your work meets the necessary targets.
Study options
Full Time
(1 Year)
Tuition fees
£17,900.00 (US$ 23,117)
per year
Accommodation (Luton Fitzroy Court) - £99 Per week
This is a fixed fee
Start date
January 2027
Venue
Luton Campus
Park Square,
Luton,
LU1 3JU, Southern England, United Kingdom
Full Time
(1 Year)
Tuition fees
£17,900.00 (US$ 23,117)
per year
Accommodation (Luton Fitzroy Court) - £99 Per week
This is a fixed fee