Explore the possibilities of contemporary sound design practice.Gain the creative, technical and business skills to become a sound designer for film, games, broadcast media and more.Learning from lecturers with a broad range of specialist knowledge and experience, you’ll study Foley and effects, location and studio recording, audio post-production, games engine implementation, mixing and mastering. As professional sound designers rarely work solo, you’ll collaborate with film, games and music students as part of your studies – developing a distinctive portfolio of work ready to take to industry.You will:Build core sound design and related audio skills, encompassing concepts, practices, tools and workflowsWork with industry-standard software, hardware and technical facilities, including mixing consoles, portable recording equipment, Foley/ADR suites and dedicated post-production audio suitesExperiment with and consider future applications of sound, including sonic wearables and branding, soundscape ecology and sound design in wellbeingDevelop a contextual knowledge of contemporary sound designCollaborate in project teams across a range of creative disciplines to develop and apply knowledge, experience and transferable skillsGain business, marketing and entrepreneurial insight, boosting your employability
Which department am I in?
The Academy of Music and Theatre Arts
Study options
Full Time
(3 Years)
Tuition fees
£19,950.00 (21,73,676)
per year
This is a provisional fee yet to be approved
Start date
September 2027
Venue
Penryn Campus
Penryn Campus,
Treliever Road,
Penryn,
Cornwall,
TR10 9EZ, Southern England, United Kingdom
Entry requirements
For international students
60 credits (with a minimum of 45 credits achieved at level 3) in a relevant subject.
*There may be different IELTS requirements depending on your chosen course.